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Syllabus for

Academic year
TDA497 - Interaction design methodology  
Interaction design methodology
 
Syllabus adopted 2018-02-28 by Head of Programme (or corresponding)
Owner: MPIDE
7,5 Credits
Grading: TH - Pass with distinction (5), Pass with credit (4), Pass (3), Fail
Education cycle: Second-cycle
Major subject: Computer Science and Engineering, Information Technology
Department: 37 - COMPUTER SCIENCE AND ENGINEERING

The course is full. For waiting list, please contact the director of studies: ingjose@chalmers.se
Teaching language: English
Application code: 23115
Open for exchange students: Yes
Maximum participants: 75

Module   Credit distribution   Examination dates
Sp1 Sp2 Sp3 Sp4 Summer course No Sp
0112 Take-home examination 4,0c Grading: TH   4,0c    
0212 Project 3,5c Grading: UG   3,5c    

In programs

MPIDE INTERACTION DESIGN AND TECHNOLOGIES, MSC PROGR, Year 1 (compulsory)
MPSOF SOFTWARE ENGINEERING AND TECHNOLOGY, MSC PROGR, Year 1 (compulsory elective)
MPSOF SOFTWARE ENGINEERING AND TECHNOLOGY, MSC PROGR, Year 2 (elective)

Examiner:

Mafalda Samuelsson Gamboa

  Go to Course Homepage

Theme:

MTS 7,5 hec


Eligibility

General entry requirements for Master's level (second cycle)
Applicants enrolled in a programme at Chalmers where the course is included in the study programme are exempted from fulfilling the requirements above.

Specific entry requirements

English 6 (or by other approved means with the equivalent proficiency level)
Applicants enrolled in a programme at Chalmers where the course is included in the study programme are exempted from fulfilling the requirements above.

Course specific prerequisites

The course TDA289 Human - computer interaction or DAT215 Design and implementation of graphical interfaces or similar is required.

Aim

The course introduces basic design methodology in interaction design with focus on design issues related to user experience and aesthetics. The course consists of several smaller exercises, a group project, and an individual examination.
Theory is combined with practical training to give students training in working systematically with the design of computational things and systems. Training in specific design methods are provided through exercises and the group project while meta methods such as iterative design are aspects of the group project.

Learning outcomes (after completion of the course the student should be able to)

Knowledge and
understanding

  • Describe stages of the design process
  • Describe methods for working with
    interaction design
  • Describe the similarities and
    differences of different design methods
  • Describe considerations for involving
    users in the design process

 Skills and
abilities

  • Design technology with regards to users
  • Modify design methods to fit the context and needs of users
  • Identify needs and requirements for users
  • Develop and describe new design methods
  • Plan design projects with respect to
    design goals, stakeholders' requirements, and available resources and expertise
  • Conduct work in an inter-cultural environment (including both cultural and educational backgrounds)  

Judgement and
approach

  • Analyze designs taking into account the needs of users
  • Make an informed evaluation of the ethical and societal impacts of a design
  • Criticize designs and design processes with respect to the methods used
  • Identify ethical and social dilemmas in
    interaction design research and practice
  • Reflect on your own design process
    objectively

Content

The course introduces basic design methodology in interaction design. The course consists of several smaller exercises, a group project, and an individual examination.
Theory is combined with practical training to give students training in working systematically with the design of computational things and systems. Training in specific design methods are provided through exercises and the group project while meta methods such as iterative design are aspects of the group project.

Organisation

The course is based on lectures, exercises, project, and an individual exam.

Literature

See course homepage.

Examination including compulsory elements

Examination consists of two modules, namely:
  1. Exercises and project, 3 credits (pass / fail)
  2. Home exam, 4.5 credits (Fail, 3,4,5)
The final grade for the course is based on the score for the home exam.


Published: Mon 28 Nov 2016.