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Syllabus for

Academic year
TEK475 - Practical leadership in innovation
 
Syllabus adopted 2015-02-15 by Head of Programme (or corresponding)
Owner: TKMAS
7,5 Credits
Grading: TH - Five, Four, Three, Not passed
Education cycle: First-cycle
Major subject: Automation and Mechatronics Engineering, Mechanical Engineering
Department: 45 - TECHNOLOGY MANAGEMENT AND ECONOMICS


Teaching language: Swedish
Block schedule: C
Minimum participants: 10

Course module   Credit distribution   Examination dates
Sp1 Sp2 Sp3 Sp4 Summer course No Sp
0113 Project 4,5 c Grading: UG   0,5 c 4,0 c    
0213 Intermediate test 3,0 c Grading: TH   3,0 c   Contact examiner,  Contact examiner,  Contact examiner

In programs

MPAME APPLIED MECHANICS, MSC PROGR, Year 2 (elective)
MPSES SUSTAINABLE ENERGY SYSTEMS, MSC PROGR, Year 2 (elective)
TKMAS MECHANICAL ENGINEERING, Year 3 (elective)
MPSYS SYSTEMS, CONTROL AND MECHATRONICS, MSC PROGR, Year 2 (elective)
MPAEM MATERIALS ENGINEERING, MSC PROGR, Year 2 (elective)
TIDSL PRODUCT DESIGN ENGINEERING, Year 3 (compulsory elective)
TIEPL ECONOMICS AND MANUFACTURING TECHNOLOGY, Year 3 (compulsory elective)
MPPDE PRODUCT DEVELOPMENT, MSC PROGR, Year 2 (elective)
MPAUT AUTOMOTIVE ENGINEERING, MSC PROGR, Year 2 (elective)

Examiner:

Docent  Tomas Karlsson


Theme:

MTS 7,5 hec


  Go to Course Homepage

Eligibility:

In order to be eligible for a first cycle course the applicant needs to fulfil the general and specific entry requirements of the programme(s) that has the course included in the study programme.

Course specific prerequisites

-

Aim

The aim of the course is to gain insight into and practical experience how to lead and support own and others' innovation work in the engineering field.
This is done both through practical mentoring and through lectures, self-study and self-reflection. The students will reflect on their own and the society's entrepreneurial capacity, its role in various relationships and the importance of
continuously and effectively communication of the innovation processes to potential future users and stakeholders.

Learning outcomes (after completion of the course the student should be able to)

  • explain the basic concepts of iterative innovation processes and entrepreneurial learning and leadership,
  • describe and problematize innovation processes' role in the society and to the individual,
  • describe and problematize what it means to be an entrepreneur with a learning perspective,
  • demonstrate the ability, independently and with others, to plan, implement, manage, evaluate and develop innovative processes aimed at developing technology-based ideas to concrete values for a target audience,
  • show good ability, through educational and relational activities, to stimulate entrepreneurial learning, creativity and iterative innovation in a group,
  • demonstrate a basic knowledge and understanding of social relations, conflict management and leadership,
  • provide concrete examples of how to contribute to sustainable development,
  • demonstrate the ability to take into account a gender and equality perspective in educational activities,
  • demonstrate basic ability to recognize and deal with discrimination,
  • and demonstrate understanding of the conditions for entrepreneurial behavior in organizations and the society.

    Content

    Content can be divided into three parts: community development, leadership and mentor experience

    Iterative innovation processes in society
  • Introduction to iterative innovation processes' role in society and for the individual.
  • Examples of activities that support students' construction of knowledge in iterative innovation processes.
  • Innovation processes' role in sustainable development.
  • Continuous reflection in writing about their own learning in the course and learning in relation to the course's current implementation and potential development.

    Entrepreneurial Learning and Leadership
  • To meet and lead people.
  • Entrepreneurial learning in the form of hypothesis testing.
  • Entrepreneurial Leadership
  • Entrepreneurial communication through a pitch of a value proposition directed toward an imaginary audience.
  • Introduction to the role of mentor in an entrepreneurial project.
  • Tutorial.

    Mentor Training
  • students will act as mentors and coach other students / pupils in their work in systems technology.
  • Students are also offered voluntary elements in programming and systems engineering relevant to their tutoring of students.
    In 2013, the students will be mentors / tutors in the subject technology for high school students participating in the technology race First Lego League, where teams go through a process of innovation linked to a general challenge defined by the Race Committee.

    FIRST Lego League
    FIRST Lego League is an international technology competition that started in the U.S. in 1999 and has been a huge success with more than 16,000 participating teams 2011. In the competition, students/pupils in grades 6-9 build and program Lego Mindstorms robot to perform various jobs. The competition consists of four parts, the first part is about teamwork to solve a problem in a group. The second part deals with technical presentation, to explain how the robot solves the given task. The third part deals with a small research task that students will perform and present to the judges. Finally, the built robot should be able to independently solve given tasks on the race plan.

    Organisation

    The course will be given in Swedish and the language of the course is entirely Swedish.


      A number of workshops constitutes the core of the course. These workshops have the following headings:
    • Idea generation
    • Target group analysis
    • Packaging of solution
    • Value analysis
    • Positioning

      Prior to each workshop, the students go through a video lecture that goes through the theory and framework. Between these workshops, the students conduct work of practical nature, in which the students generate, continuously refine and test an innovative idea to people outside the university. These ideas are generated based on the students' own interests, knowledge, skills and experience.


      Mentoring involves using concepts from the workshops in the coaching of groups of students involved in FIRST Lego League competition.
      The course thus has two parallel innovation tracks with practical character - one based on the students' own ideas and one based on the ideas contained in the FIRST Lego League. Both of these tracks are based on the same theoretical basis of research in innovation processes and entrepreneurial learning.

      Literature

      Literature will be provided on the course website no later than two weeks before the course starts.

      Examination

      Written mid term exam and submitted written reflections coupled to theory as wells as to practical activities. Moreover, mandatory attendance at some lectures and exercise sessions.


  • Page manager Published: Mon 28 Nov 2016.