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Graduate courses

Departments' graduate courses for PhD-students.


Syllabus for

Academic year
MMT031 - Usability engineering
Syllabus adopted 2013-02-21 by Head of Programme (or corresponding)
Owner: TKDES
7,5 Credits
Grading: TH - Five, Four, Three, Not passed
Education cycle: First-cycle
Major subject: Industrial Design Engineering

Teaching language: Swedish
Block schedule: B

Course module   Credit distribution   Examination dates
Sp1 Sp2 Sp3 Sp4 Summer course No Sp
0106 Examination 7,5c Grading: TH   7,5c   Contact examiner,  Contact examiner

In programs



Docent  Oskar Rexfelt


MMT030   Usability engineering


MTS 5,0 hec


In order to be eligible for a first cycle course the applicant needs to fulfil the general and specific entry requirements of the programme(s) that has the course included in the study programme.

Course specific prerequisites

Prerequisites are knowledge corresponding to the learning outcomes of the courses MMT010 Design Ergonomics or IPE030 Man-Machine systems.


The aim of the course is that the student should develop knowledge on the development proccess, the methods and the design principles that characterise development work with the purpose to develop useful and easy-to-use products, i.e. products with high usability.

Learning outcomes (after completion of the course the student should be able to)

- explain the meaning of the following key concepts: usability, usefulness, and utility;
- explain the impact of the definitions of these concepts on development work;
- explain and in an actual development project be able to apply at least one methods for task analysis (HTA) and at least two methods for theoretical evaluation (CW/PHEA) of a user interface;
- plan and execute a usability test of a simple technical product (or service), e.g. a mobile phone, a web site, or a DVD player;
- analyse the results and draw conclusions regarding the design of the product/service and its user interface;
- apply the conclusions in a redesign of the user interface;
- describe and in a development project be able to apply cognitive theories (cognitive ergonomics) on the design of a user interface


The course covers the following topics:
- the concepts of usability, usefulness, and utility;
- the iterative usability engineering process;
- usability methods and tools:
- theoretical methods and tools;
- empirical methods and tools;
- evaluations in different contexts;
- theory and practice of usability testing;
- cognitive ergonomics and design guidelines:
- heuristics and goldes rules for the design of user interfaces;
- the concepts of "affordance", "constraints", "mapping";
- cultural differences
- the course is also relevant from a sustainability perspective since the aim is to develop products that fulfil user needs


The course is organised as a series of lectures/seminars and a project in which theory is to become practice.


Recommended literature is:
Jordan P.W. An Introduction to Usability. Taylor & Francis Ltd, London. (pb)
Reference literature:
Nielsen J. (1993): Usability Engineering Academic press, N.Y. (pb)
Faulkner X. (2000): Usability Engineering. Palgrave Publishers Ltd, Hampshire.Norman D. (2002): The design of everyday things. Basic Books, N.Y. (pb)


The examination is based on an individual written (short) exam and a project. The individual written exam will result in a grade Fail, or 3, 4, or 5. The project will result in a grade Fail, or 3, 4, or 5. The final grade is based on the result of the individual exam and the result of the project.

Page manager Published: Thu 04 Feb 2021.