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Graduate courses

Departments' graduate courses for PhD-students.

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Syllabus for

Academic year
EDA331 - Computer system engineering
 
Syllabus adopted 2008-02-20 by Head of Programme (or corresponding)
Owner: TKDAT
7,5 Credits
Grading: TH - Five, Four, Three, Not passed
Education cycle: First-cycle
Major subject: Computer Science and Engineering
Department: 37 - COMPUTER SCIENCE AND ENGINEERING


Teaching language: Swedish

Course module   Credit distribution   Examination dates
Sp1 Sp2 Sp3 Sp4 No Sp
0105 Examination 6,0 c Grading: TH   6,0 c   26 May 2009 am V,  14 Jan 2009 am V,  17 Aug 2009 am V
0205 Laboratory 1,5 c Grading: UG   1,5 c    

In programs

TKDAT COMPUTER SCIENCE AND ENGINEERING, Year 2 (compulsory)
MPIES INTEGRATED ELECTRONIC SYSTEM DESIGN, MSC PROGR, Year 1 (elective)
TKELT ELECTRICAL ENGINEERING, Year 3 (elective)

Examiner:

Docent  Lars Svensson


Replaces

EDA330   Computer system engineering


Eligibility:

For single subject courses within Chalmers programmes the same eligibility requirements apply, as to the programme(s) that the course is part of.

Course specific prerequisites

Machine oriented programming

Aim

The course aims to convey how a modern computer system is constructed and how its hardware modules interact with eachother and with low- level software. Performance issues are particularly emphasized, since many design decisions are made to maximize performance at a given cost, or to minimize cost at a given performance level.

Learning outcomes (after completion of the course the student should be able to)

  • Identify and describe the constituent hardware components of a computer system.
  • Give an overview of the instruction-set architecture of a modern three-address computer.
  • Identify and describe the hardware components of a simpe implementation of the ISA.
  • Read and write simple assembly programs for this machine.
  • Modtivate pipelining as a design principle for microprocessors.
  • Identify the basic types of conflicts that occur as a result of pipelining.
  • Identify and describe simple methods to avoid and work around these conflicts, describe limitations of these simple methods, and estimate their influence on performance.
  • Use arithmetic instructions (integer and floating-point) in a correct way.
  • Describe the fucntion and performance influene of a memory hierarchy, including caches, main memory and virtual memory, including different parameters for size, block size, and associativity.
  • Compute the performance (for simple load cases) of an I/O system, particularly one consisting of processors, buses, and hard disks.
  • Identify performance bottlenecks in such a system.
  • Explain how computer system performance is defined and measured.
  • Estimate the influence of parameter changes on system performance above.
  • Carry out a simple co-optimization of software (at assembly level) with hardware parameters to reach the best possible cost/performance ratio for a certain system.

Content

Lectures, group exercises and laborative work combine to convey basic insights into the deisng and functionalilty of a small computer system (with a processor, memory, and I/O). The main focus is on performance and on interaction with low-level software.

Organisation

The course contains lectures, group exercises, and lab work using a simulator of a small computer system. The laborative part ends with a hand-in task.

Literature

D.A. Patterson, J.L. Hennessy: Computer organization and design: The hardware/software interface, third edition. Morgan Kaufmann Publishers. Additional material distributed via the home page.

Examination

Demonstration of a working solution to the practical project. The solution should also be presented in a written report. Written exam.


Page manager Published: Thu 04 Feb 2021.